Booz Allen

Role

UI/UX Designer


Duration

Jun 2023 - Present


Tools

Figma

BOOZ ALLEN HAMILTON

UI/UX Designer

Currently, I work as a UI/UX designer for Booz Allen Hamilton

On the team, I ensure and manage the design system, prototyping/interaction library, review other designers’ work before sign-off, as well as design solutions for my aligned development team.

I am unfortunately unable to share my work at this time.

Designing at Booz Allen

Design System Management

Bringing design tasks to life.

The product lifecycle is comprised of three phases: Discovery, Design, and Sign off

  • Discovery: Reviewing design challenges and identifying gaps with the assigned design tasks.

  • Design: Ideation and creation of wireframes + collaboration with Dev team.

  • Sign off: Demo of wireframes to stakeholders + Q&A and final approval.

As the UI/UX designer following this lifecycle, I hold a series of roles and responsibilities throughout this process. From the beginning, I am responsible for creating design solutions that meet AC requirements, align to the team’s design system guidance and ensure that the designs and wireframes are 508 compliant.

Cross functional collaboration is vital as well to create design solutions that meet the stakeholder’s needs, where its important for me as the designer to keep the solution train and product line teams, like the 508 team, development teams, and the UIUX team, updated and in the loop with any status changes or updates. Communication and collaboration is possible through the series of schedules intakes and checkpoints with design and dev leads as well as with the UX TRA (Technical Requirements Analyst).

The design cycle doesn’t just end with final approval however - it’s important that design tasks are being continuously maintained and up to date with component updates and changes in user needs.

Maintaining and Updating Components, Templates, and Styles.

As a member of the Design System Management (DSM) team, I collaborate with other designers and developers to establish and maintain a comprehensive design system, documenting, organizing, and writing guidelines for components used across the project.

Prototype Library

Within the DSM team, I oversee the development and management of high-fidelity interactive prototypes to ensure they accurately represent the intended user experience.

  • Leading the development of interactive prototypes using Figma and its advanced features (variables, components, smart animation) to demonstrate functionality, navigation, and interaction design.